Fortunately, the days when only one bit was given for transparency (that is, a pixel was either transparent or not) are long gone. Thanks to the 8-bit alpha-channel, the creation of extremely beautiful icons with perfectly smooth lines has become much easier. The edges of icons don’t look like stubs any more, but this is… Read more »
One of the most complicated things in 3D icon creation is selection and construction of right perspective. You are lucky, if specification for the development of an icon follows some style guide, which has a detailed description of required perspective and points of view. Mac OS X Human Interface Guidelines: Windows User Experience Interaction Guidelines (three-dimensional… Read more »
In this lesson I’ll tell how to draw an object that is very often used in icons. This object can easily either spoil or improve image, the thing is in details. I’ll use 256x256px icon size in the lesson, but all the rules below are valid for any size. Perhaps only for icons in size… Read more »
What is the best icon design software to use in your work? Do you really need so much? When the first graphic interfaces appeared, and nobody knew about “icon design” as a specialty, icons were small and monochrome as displays. With higher screen resolutions, the number of icons and the colors in them have grown… Read more »
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