In our last post in this series, we introduced three iterations of Android and their app icons: the vanilla OS, Samsung’s S-series, and LG. Weirdly, Google’s stock Android icons have stood out the most so far, probably thanks to the company’s coherent and unified design philosophy—something that others are lacking. LG’s app icons, however, are… Read more »
Google’s Android OS is famed for its near-limitless customisation options, open-source framework, and general versatility. Through third-party launchers like Nova, users are given a huge variety of options when it comes to the look and feel of their smartphone—especially launcher app icons. With thousands of innovative icon designers out there, you’d be forgiven for thinking… Read more »
With exponential developments in smartphone OS and GUI technologies, it may often seem like new visual designs are becoming obsolete faster than they’re being created. A couple of years ago, flat icons were all the rage—and are now being superseded once more by 3D and ‘almost flat’ Material Design-style icons. Keeping up with the trends… Read more »
What icon sizes do I need for Android 5? Android 5.1 Lollipop continues with the same sensible icon size methodology as Android 4.1 As technology has evolved, phone & tablet manufacturers have created screens with ever increasing resolutions and pixel density. An increase in pixel density or dots per inch (dpi), means more image information… Read more »
We began this post series by introducing Google’s material design specification for the latest iteration of Android. Material design represents Google’s attempt to unify design across its many different Android platforms, which focuses on building a flat aesthetic with a 3D tactility. We then went on to explore the implications of this new design spec… Read more »
In our last post, we discussed Google’s new ‘Material design’ philosophy for both Lollipop and future generations of Android. Material design establishes rules and theories for how visual environments in Android should be composed. Each visual element is treated as ‘material’ and thus must be designed with specific properties, dimensionality, and spatiality in mind. In… Read more »
If you own an Android device, you might have already received (or at least heard about) the 5.x updates in the form of the latest OS update, Lollipop. With it comes a whole host of new changes and improvements to notifications, encryption software, performance, and, most importantly, the ‘Material Design’ style Google announced last year…. Read more »
What are Android Icon Sizes? It is a simple question but even Android, who provide better documentation than most, seems to make you want to work a little for the answer. Fear not, I have done the work for you! Android Icon Sizes – App Launcher What sizes do I need for Android App launcher… Read more »
So here it is… I am very slowly falling in love with Android. This romance is still in its early stages. I am still metaphorically stealing glances from afar, working my way up to my ‘big move’. You see, I have been having a lukewarm affair with iOS for some years now. Never an Apple… Read more »
Icon design is ever evolving. As new platforms embrace the use of icons, new terms and references are dreamt up and older terms fall out of favour. This glossary is an ongoing project to document the icon design lexicon. Contributions are very welcome. 16×16 Pixel Icons This icon size has its own entry here because… Read more »
With each new iteration of the iPhone and iOS adding new screen sizes and resolutions, Apple seem intent on making designers play catch-up. There are now around six different icon sizes for Apple’s plethora of iOS devices, and with this figure often changing, it’s important to keep up to date on the latest iOS icon sizes. This is particularly important for your app design, as all apps must meet the icon size requirements if they are to be accepted for distribution on the App Store. Furthermore, designing in the right sizes ensures scalability across devices – a vital factor in ensuring your product is accessible to all.
What are the iOS 9 icon sizes for your app launcher icon, then? This guide aims to provide you with this information in as simple and as straightforward a way as possible.
This information is up-to-date as of Q1 2016, and will be updated as and when Apple make any new changes.
What sizes do I need to create for my iOS App icon?
To deploy your iOS app in the App Store, the icon sizes you need in pixels are:
76 x 76 px
120 x 120 px
152 x 152 px
167 x 167 px
180 x 180 px
1024 x 1024 px
If you want a little more detail about which device sizes the icons are for, take a look at the more detailed list below:
The launch file is a place-holder graphic used by iOS to make your app feel responsive while it starts up. It is required for all apps, but does vary depending on which devices and OS version you are designing for.