There are many irksome and downright headache-inducing additions to contemporary websites, we at Creative Freedom have seen many. With coding becoming a lot simpler and people having greater access to templates which feature wide varieties of add-ons, we’ve seen a rise in site quality over the last 20 years. However, there is a downside to… Read more »
A game app’s user interface is the platform where the user interacts i.e. enters his inputs and receive feedbacks from the game. Henceforth, UI is considered as the means to achieve a satisfying user experience for the gamers. A game app’s utility primarily lies in the kind of user experience it delivers. If it fails… Read more »
In our last post, we explored the Pokémon Go interface in a couple of different ways – with a particular focus on how its well-designed icons help make its otherwise sparse and unintuitive interface aesthetically pleasing and usable. As an almost entirely map-based app and one of the most ‘popular’ games in the world currently,… Read more »
These days, apps are frequently touted as the ‘must-have’ fix-all solution to any and all PR and branding woes. There’s been plenty of discussion about whether or not brands really need apps to succeed in today’s markets, and it has been often noted that the app market has become completely over-saturated by useless, identikit apps…. Read more »
Despite there now being over 4 million apps on the market worldwide, many app designs are severely lacking in the imagination department. It doesn’t help that both Apple and Google produce lengthy, prescriptive ‘guidelines’ on how app interfaces on their platforms should be produced. While these are important in terms of explaining to designers how… Read more »
There’s been a lot of hype about VR technology in recent months. Ever since the Oculus Rift concept was announced, it seems like everyone and their grandma has been pushing to develop and release their own ‘unique’ VR technology—with Google, Samsung, HTC, and Sony following suit. We have talked in the past about how VR… Read more »
Ever since the first iPhone, location-based apps and services have been a central part of the smartphone user experience. From the ubiquitous Maps app to hybrid reality games like Geocaching and Ingress, location data continues to spur innovation and continues to have a real impact on augmenting our physical and virtual realities—just look at Tinder…. Read more »
Video games have never been more popular, especially since the advent of affordable mobile gaming. Revenue for mobile gaming in the US alone is estimated to reach approx. $3.31 billion in 2016, up from 2.03 billion in 2013. With the same source revealing that the mobile gaming market is “the fastest growing segment of the… Read more »
As we explored in our previous post, it’s important to make sure that the most important elements of your site – your content and your services – are at the heart of any information architecture you develop. Web design can be an immensely powerful beast, and as we’re about to see, the worst thing you… Read more »
This week saw the release of Apple’s new (and much hyped) iOS 9, the primary operating system for all of its mobile devices – in particular, the iPhone and iPad. iOS 9 boasts a range of new features and functions, including improved mapping, note-taking capabilities, multi-tasking, and customisation. While it was the much earlier iOS… Read more »